Whitepaper
  • ๐ŸพIntroduction
  • ๐Ÿ“•Story
  • ๐Ÿˆโ€โฌ›Core Features
    • ๐ŸŽฎGameplay
    • ๐Ÿ“ฑSocialFi Quests
    • ๐Ÿ‘ฏโ€โ™€๏ธReferral Program
    • ๐Ÿ’คMining
    • ๐Ÿ”Leaderboard
    • ๐Ÿ†™Leveling
    • ๐Ÿ’ฐWallet
    • ๐Ÿ Shelters
      • ๐ŸฐFeatures
      • ๐Ÿ˜ผTypes of Shelters
      • ๐ŸŽReward Allocation
    • ๐Ÿ›’Store
      • ๐Ÿš€Boosts
      • ๐Ÿ‘—Skins
      • โ›๏ธMining Upgrades
    • ๐ŸŽLoot Boxes
    • ๐Ÿ–ผ๏ธNFT
    • ๐ŸฑMini-games
      • ๐Ÿฅ—Feed the Cat
      • ๐ŸงผTake Care of the Cat
  • โšกToken
    • ๐Ÿ’ธToken Utility
  • ๐Ÿ—บ๏ธRoadmap
  • ๐Ÿ“ฒSocials
  • โ“Frequently Asked Questions
  • ๐Ÿ“ƒDocs
    • โœ๏ธTerms & Conditions
    • ๐Ÿ”Privacy Notice
  • ๐Ÿ–ผ๏ธTomoCat Media Kit
    • ๐Ÿ˜ธLogo
    • โŒจ๏ธFonts
    • ๐ŸŽจColors
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  1. ๐Ÿˆโ€โฌ›Core Features
  2. ๐ŸฑMini-games

๐Ÿฅ—Feed the Cat

In the feeding mini-game, users unveil a "kitchen" scene, where Tom can eat food bought in the shop. A hunger meter appears below, showing the mini-game's progress.

To feed the cat, users tap on the items and drag them to Tomo. When the cat eats, the satisfaction meter increases. Once it maxes out, Tomo becomes full, goes into cooldown, and the player earns 5,000 coins.

If a player gets a notification to feed the cat and ignores it, the fewer rewards they earn.

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Last updated 10 months ago